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Game Design Workshop Day Four

Teaching input, output, throughput and rewards.

- Creating themes and worldbuilding
- Game presentation
- Exploring how we interact with games
- Control and feedback
- Bringing it all together
- Digital game creation resources: User Interface Design
- Make two games focused on input/output and rewards
- Next steps: What to do next on your game design journey.

Earlier Event: August 16
Game Design Workshop Day Three